The selection of included cars/tracks are quite low, but I didn't seem to mind much. The menu for this game is just a website. If you google search for a coupon you will find a lot of them. Instead of a big up front cost they do a monthly subscription model. iRacing's model is very different than the two above. There is something about iRacing that gets me, I love it. For single player this gets a 4.5/5 where online play gets 3/5. The community is quite good for this as well. Overall I would recommend this for the racer that wants a simulator that doesn't want to pay the monthly fee of iRacing. Again, the lag makes it challenging to be close to another car. I've had good and bad experiences with Assetto Corsa online play. The single player game is quite fun, and the online experience is mixed. It works quite well, but once you get going I found them more distracting than anything. One thing that stands out to me for this game is the amount of widgets you can add to your view. The level of detail in the cockpit are very good. Once you get into the sim the sounds, the sights, are all amazing. This is obviously not wonderful, but okay. The menu is all on the computer, so you have to lift the rift off while making your selections. The base set of cars/tracks are quite full, but their are quite a few left to DLC expansions which the menu constantly reminds you of. Assetto Corsa is an all around fun game to play. The attention to detail from this Italian development group is outstanding, especially if you enjoy Ferrari. I'd give it a solid 4 out of 5 for a single player Oculus experience, 1.5 out of 5 for online play. It has a very "Need for Speed" feel, but with a realistic side to it. Project Cars is probably the most casual of the four. It causes for confusion and makes it impossible to have a good online experience. Even with everyone's pings well below 100 you still get this. The drivers are okay for the most part, however you often see cars jumping all around or driving down the straight in a drifting manner. The one area that Project Cars is bad at is the net code (online play). They have a ton of cars and tracks to select from and if you get bored you can get car and track packs for pretty cheap. The AI is actually quite good and enjoyable once you find a difficulty level that is a good fit for you. If you are one that just enjoys playing against the AI, this is the game for you. I found I have to do this every time the game starts as things tend to move around. I also enjoy they added a position adjuster for VR so you can move yourself into the perfect position given your setup. The amount of detail in the cars are amazing. Once you get in the sim things are pretty great. I hope that the others will take this step eventually. This makes your total game experience a bit more enjoyable. This means from when you click play, you are in game. Project Cars is the only one out of the three that has a total in VR experience. The sound effects, the tracks, the cars, even the menus. All of them have a very immersive experience. Three of them have a cockpit view with head tracking in rift. I've tried out the Rift setup for iRacing, Assetto Corsa, Project Cars, and rFactor 2. When auto racing is life but you don't have a race car you have multiple sim games at the ready. If you get the chance to play around with a Oculus or Vive, give it a go. The immersion levels are out of this world. VR is still in the early going but we have come a long way since Virtual Boy. This first consumer generation device (tagged CV1) is pretty outstanding.
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